Education

How a moguls score is built

Three components, one number. Turns & line, air and speed are scored separately, then added up. Pick your level, then follow a real run from the 2025-26 season.

The Devo formula

Run score = + +

The three components

Turns & line

60 points max

What the judges look for

How well the athlete skis the bumps: absorption, carving, staying on the fall line, upper-body control. Judges score the whole run.

Air

20 points max

What the judges look for

Each jump has a degree of difficulty (DoD) fixed by the jump, and judges score how well it was done: take-off, form in the air, landing. Harder jump × better execution = more points.

Speed

20 points max

How time becomes points

Every course gets a pace time (course length ÷ a set pace speed). At pace = 16 points; faster earns more, up to 20; slower earns less.

Speed points = 48 − 32 × (your time ÷ pace time), capped at 20

Follow a real run

Every number below is editable. Change one and watch where the points go.

Turns & line

Air

Speed

= 0.00 run score

Where the points come from at Devo

Average share of the run score by component across every scoring run of the 2025-26 season.

Questions parents ask

Which of the two runs counts?

Athletes get two runs. Each run gets its own run score and the better one is the event score. A crash or DNF scores zero for that run, so the other run still counts. Placement is by event score within the athlete's age group (F13, M15 …); MogulRank also shows an all-ages placement across everyone of the same gender at the event.

Why did a smaller, cleaner jump beat a bigger one?

Air points are difficulty × execution. A 360 landed cleanly (DoD 0.68 × judge 9.0 = 6.1) outscores a harder jump with a rough landing (DoD 0.82 × judge 5.0 = 4.1). Bigger jumps only pay when they are landed well.

Why did a slower skier win?

Speed is at most 20 of the points and each second is worth only a point or two. Turns & line are worth up to 60. A clean, controlled run almost always beats a fast, messy one.

The judges gave 15s, so why is the score 50-something?

Each judge's turn score is on a 0–20 scale and is then multiplied by the level's coefficient (1.5 at Devo and RQS; 1.0 at COMP, which has three judges), so turns alone can reach 60. Air and speed points are added on top.

Where do the DoD numbers come from?

Every jump has a fixed degree of difficulty on the official table (a spread is 0.36, a 360 is 0.68, a back flip is around 1.0). The next Education page will cover jumps and DoD in detail.

What changes at FIS?

The same three components, but no coefficients: turns, air and speed are already on their 60 / 20 / 20 scales. Five turn judges each give a base score (0–20) and deductions; the high and low are dropped and the middle three added (some entry-level FIS, Europa Cup and Australia–NZ Cup events use three judges and add all three). Two air judges score each jump 0–10 and their average is multiplied by the DoD. Speed uses the same pace formula as COMP.

How does a FIS competition run — and which run counts?

FIS events are elimination rounds, not best-of-two. A qualification run seeds the field; the top skiers (usually 16) go to Final 1, and the top 6 from there go to the super final. Only the last run you ski counts for placement: a fall in the super final still places 6th, ahead of everyone who did not reach it, but your score for the day is that run's score. Fields are undivided (no age groups): women and men each ski as one field.

Has the scoring always worked this way?

No. This page describes 2025-26 judging. Earlier seasons used different coefficients and judge scales. Use What-If for any older event.

Next steps